Which is weird nerf to nimis / makes it worse than vengeant cascade. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. BUT results have shown that Sniper's Mark is actually a bad mark for Vengeant Cascade. It's only OP if you already have a super-powerful bow build. That said at most levels snipers mark plus TS is more single target dps than LA can have so for bossing its dealers choice. all they did was remove vengeant cascade and destroy 5way xp, good patch notes ggg. You lost 20% CDR, and need an extra notable to pick it up. Have to leave map, and return for it to re-set. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. The build is also dead I think if vengeant cascade is nerfed as hard as Im thinking it will be. This Notable Passive Skill offers a unique mechanic that can greatly enhance projectile-based attack builds. Preferably a ranger build (PF/Deadeye/Raider. This can be built in Flat Lightning for great leveling. In order to get our. Whoever recommended vengeant cascade, is an MVP. They don't. Chain / extra projectiles should be obvious enough. I still can't believe they let it go through like that. How big of a hit dps wise it really is? I know there is the new support gem, but using it means removing a damage support from the setup. -ailments focus on helmet was halved (not used with Wilma's, but if it gets nerfed in the. Just get to 142% projectile speed and it doubles your single target damage. My builds: [3. Yes ice shot shotguns, but they will not automatically explode on top of you anymore from returning. I was with you for the price part, but comparing the shorty to the frenzy is nonsensical. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Mechanics. Crystallised Omniscience Onyx Amulet Requires Level 61 +(10-16) to all Attributes Modifiers to Attributes instead apply to Omniscience +1% to all Elemental Resistances per 15 Omniscience Penetrate 1% Elemental Resistances per 15 Omniscience Attribute Requirements can be satisfied by (15-25)% of Omniscience That winter,. Most oil use follows the natural rarity. " Previously the node required you to hit something to proc the return behavior. The most obvious and easy fix would be making returning projectiles from the same source cannot hit the same target again (since it is the normal behavior of all. Maybe have a "returning projectile deals 50% less damage" kind of nerf. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter. Just tested it with low damage on low lvl mobs just to be sure. Verdant Oil. Everything else is 3% or lower. I thought every projectile would come back but I was only disappointed. And this is the 4th league in a row of net nerfs, for a damn useless niche build not even in the charts. 6. Let alone the hydrosphere behind the boss. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. . Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. Like Vengeant Cascade got removed and level 1 Vaal Summon Skeletons got a small buff, that's it. [3. 60 sec Critical Strike Chance: 5. Hydrosphere wasnt used to chain from and back to the boss. It is only available by anointing an item (amulet or Blight-specific. 20] SideFX "Cthulhu arrow" Caustic Arrow! Join the dark side. How big of a hit dps wise it really is? I. It has to be a projectile that 'runs out' of pierces, forks and chains. Discussion. Meditate could be optional but it needs to be superior to rest. We loose a lot of power regarding to Crucible. Might've happened to heatshiver too. Hello. Weapon range increases the area of this attack. Topaz Ring Requires Level 48 + (20-30)% to Lightning Resistance + (30-50) to Dexterity. Member. Sadism Support. In today's video, I. AFK trading WILL be added. Vengeant Cascade. totkeks. There proberly stil is some really strong builds among them thoug, just going under the radar. ) Currently doesn't work with GMP tho so you're better off just using that (also barrage has a less multiplyer that affects poison while gmp's one doesn't. I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. ReplyVengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. But the possibility of Heatshiver nerf - this is scary. With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my surprise the developers didn’t change in POE 3. Cascade is just double damage for vanilla projectiles (ele hit/la/ice shot on single-target). Quote this Post. 21 PoE Crucible LeaguePoB : No PoB because I need to make this concept into an actual build fir. The result is a well-balanced ranged. All online resources I found point to that receipe. And I. The Kinetic Blast projectile creates explosions not like 3. Vengeant Cascade is most likely dead since there will be a support gem with the same effect (and reduced damage). Opalescent Oil. ) Currently doesn't work with GMP tho so you're. Tornado can only be hit for 1. This also helps immensly with clear. Nimis really is a boon specifically. 21! Apr 19, 2023. hits are capped at 20 so spawning it frequently is better. The Breathstealer pots will probably amazing for Cruicible and Breach. It increases your already good clear speed and also provides a. You don't "need" to use Barrage. I still can't believe they let it go through like that. Personally I can't imagine that SRS gets away without a nerf again this time. Reply. At close range you will lose damage compared to no point blank and point blank and at long range you will lose dps compared to no far shot or far shot. . Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. Trying to make up for it I've heard here and there people talking about vengeant cascade and tornado (to replace hydrosphere?) which could help with dmg. Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment ReipTaim • Additional comment actions. Attack projectiles return to you from hitting final target. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). Vengeant Cascade is a passive on the skill tree that recently went through a rework, leading it to become very powerful for any projectile-based build. Since there is still some discussion on whetever Vengeant Cascade is worth it or not, made a quick showcase limiting RNG factors to compare the difference in. 21 it's not working correctly so we think it's a bug because some explosions is far from character. 20 because 3. I wanted to showcase the power of the one of the most broken annoints in the game VENGEANT CASCADE. It's stupidly broken. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Vengeant Cascade will basically never be a way to improve single target damage due to it being a hit effect like pierce/fork/chain. After the assassin nerf poisons do not get bonus damage from hitting faster. Vengeant Cascade makes projectiles come back to you, hitting mobs again. Maybe rest can only give back a max of half spells rounded down. We're probably all in the minority. Vengeant Cascade (E of tree) 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets Aspect of Stone (SE of tree) 20% chance to Avoid Physical Damage from Hits Tribal Fury (SW of tree) 12% increased Melee Damage Strike Skills target 1 additional Nearby EnemyTornado ShotAttack, Projectile, BowLevel: (1-20)Cost: (8-10) ManaRequires Level 28Fires a piercing shot that travels until it reaches the targeted location. Quote this Post. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. Indigo Oil. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness of 2257%. " Instead, it now provides "Returning Projectiles have 150% increased Speed. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. 2nd demo video for my Lightning Strike Raider in 3. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Hydrosphere wasnt used to chain from and back to the boss. For more average bow builds, it's pretty much required to be able to take on end-game content, otherwise the damage is too low. Still should be pretty powerful but were losing a support on most builds to get that in + have to level it up im sure to. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. + 100% spell suppression. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. The Cascade Loop (only the large version) which takes us from desert to snow on the road all in 1. Tested with vengeant cascade in std. Tornado Shot Attack, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (100-120)% of base Effectiveness of Added Damage: (100-120)% Requires Level 28 Fires a piercing shot that travels until it reaches the targeted location. The next most impactful upgrade is the 6-Link. 00% Effectiveness of Added Damage: 140%. Glacial Cascade Spell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0. Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. The Expedition vendor, Rog, can reliably craft rings with great Suffixes, so it shouldn't be too expensive. It shows the 11 anoint only nodes like Vengeant Cascade. . Seismic Trap Trap, Spell, Duration, AoE, Physical Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8. Do you remember playing with Nerf Guns? You can bring back all the nostalgia of the projectile toy at Vancouver Blaster Brawls . Nah, Galvantic Arrow is one of the highest skill ceiling gems in the game. Also looks like these supports are on weaker side of things. [3. Path of Exile Action role-playing game Hack. If Vengeant Cascade avoids a nerf Lightning Arrow Deadeye with Voll's + Kaom's for Berserk is pretty hard to compete with here, although you might need a Storm Rain Ballista setup to help with single target. Between 110-125% proj speed and 0-20 nearby it seems give the best results: more than 30 hits per attack. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Because totems look like sticks and flameblast is a circle so it looks like a pizza. 00 sec Critical Strike Chance: 5. After dealing with Eater Exarch, we can optimize our setup further with Eldritch Implicits, Vengeant Cascade, and the Weapon Crucible tree. 95% less damage. Path of Exile Wiki editing functions. So is. ago. Join. It's stupidly broken. Reply. Exposure, power and frenzies, onslaught. Without Sniper's Mark: projectile pierces and returns. Vengeant Cascade + Hydrosphere died for the sins of Chain and Splash. Data. They can hit twice and apply 2 poisons. The phys bow will retain much higher value if you take it to standard. I guess. We can also see a few of the notables that aren't naturally able to be allocated on the passive tree in Vengeant Cascade and Tribal Fury. Its easily the best jack of all trades build imho. There is no way you need assassin for damage, so, if I was building it, I'd definitely go PF as well. 22? Will it help skills with low projectile speed return more consistently and provide more returning projectiles without needing to have a high proj speed to start? Or does it make projectiles that are already returning just fly further behind you, thereby improving clear speed?Also is shield crush now just bis with the vengeant cascade nerf . Lightning Arrow is much worse in PoE 3. Posted byNimis. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. This simple interaction is why pierce is so good for single target for bows (but pierce is not good for. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Recombinators WILL be back. Maybe deadeye gets the necro/sabo treatment though to open up bow build diversity. Do you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. Thanks for watching guys, hope you have a great time with the build!Current POB: to @BehindEyesGamingPOE , check his chan. Weapon range increases the area of. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. The last 2 years have been rough and in the last year in particular we've been getting so much nerf and clawback that it's hard to see where the game is going. In this article, we will delve into the details of Vengeant Cascade, its widespread usage, the. This really needs to be at 100%Anointing "Vengeant Cascade" is fun and the clear is bonkers. Nimis will still exist unless GGG decides that it dies too but Vengeant Cascade users are only paying an anoint slot while NTR users are paying a ring slot and on an Uber Eater of Worlds drop while VC only. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it. (25-35)% increased Projectile Damage. It will then fire projectiles out in all directions from that point, which will travel for a short time before. It double the hits from 20 to 40. Maybe Molten Strike if Vengeant Cascade survives? Explosive Arrow Ballista Champion is probably a solid choice if VC gets nerfed. It seems that people want you to nerf other people's shit, just not their own. Pistol round Shorty/Classic are more similar since most have 100 health. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. In all fairness, Vengeant Cascade 100% needs to be nerfed. It gives - 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets*Hi, build is amazing so far and ive invested around 20 div into it about now. Fun and build diversity hostage of a new massive grind wall. Not tied to crucible but is a big target for nerfing. This is a fairly simp. #pathofexile #poe #crucible #guide #arpg #tutorial #build #buildguide A discussion on Vengeant Cascade and why it is so popular in Crucible league. Feared. Naturally GGG is going to nerf it because easy DPS and fun is pretty strictly forbidden, look for that effect to instead go onto some influenced something with a. Currently my plan is not going for Lightning Coil in 3. And tornado moves makes it more annoying to hit. Most won't get nerfed unless its an expedition tier blanket nerf, Cascade is definitely going to get bonked as will blood notch - I don't think i've ever seen them leave full invul in the game longer than a league. I had a blast this last league playing a poison molten strike build using mahuoxtl's, but it looks all but certain that vengeant cascade is going to be removed, so the build is preety much done (and, tbh, molten strike was lacking a bit clearwise for my taste anyway)Its not as insane as 3. Forum Index » Gameplay Help. and then somehow are able to travel 2x the maximum distance to. I actually carry 2 Marylene’s: one with Vengeant Cascade for mapping and another with True Strike for endgame bossing. Fury Valve also works with the "Kineticism" Keystone. This passive synergizes well with the Bow Mastery that increases damage based on projectile speed . He has tornado for this, which gets procced every ,3 sec to have the tornado on the target. Whoever recommended vengeant cascade, is an MVP. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Vengeant Cascade was carrying a very weak archetype - that's why most people started using bows etc again - because VC actually made it viable for many people. Nemesis 3 WILL return in all of its glory. This is one of the best builds I've played in ages and in Crucible League,. That nerf was done in a way that probably makes sense, and it's not doom and gloom. The Icy Wave is the only attack projectile, so it should work, but not sure you'll get that much use from it as returning projectiles can't hurt the same target twice. Disappointing to hear Vengeant Cascade seems to be useless for this build though. Honestly I would expect a vc nerf to look more like “attack projectiles always return to the player” effectively killing but the most extreme double dip scenarios and gutting the mark. Vengeant Cascade - 15% Increased Projectile Speed. vengeant cascade is op in the current state. 77% Deadeye and 14% Raider. Only nerf was vengent cascade and that was just converted into a skill. But the possibility of Heatshiver nerf - this is scary. Amarsis • 3 mo. Obviously the annoint opportunity cost is a million times lower though. 08 May 2023 12:02:27and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. tornado itself is only 10% damage (of what happened during the 20 hits and then nothing for the duration of the secondary effect). You can currently get it with the Curse Mastery for 1 point. At close range you will lose damage compared to no point blank and point blank and at long range you will lose dps compared to no far shot or far shot. 21 Crucible. You can just alt+mouse over on tree for any notable to see the recipe. 1. ago. This is quite a big nerf in my view as this build is still a bit of a glass. My casual testing with Venom Gyre + Fury Valve does not seem to show any change in the return point, but skills without inherent return might. 21Barrage support allows every arrow released by arrow nova to hit the target it land. In today's video I'll be sharing my Vengeant Cascade Ele Hit Deadeye build guide. Report Account: Report Type. . When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. Now projectiles reach maximum distance. 00 sec Can Store 3 Use(s) Cast Time: 1. . Beautiful-Grass-6630. Might have to go Impale Spectral Helix Champion based on the % added effectiveness, also going LL with Bloodthirst would be even more insane damage. Plus there is zero chance GGG lets that anoint stay in the game, so this is your one chance, lol. Please revert the nerf to spellslinger, make it usable again. For ruthless. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Vengeant Cascade using Nova + Barrage + GMP: 12 arrows = 24 hits * 62% less = 812% more damage. " Instead, it now provides "Returning. Edit: I'm dumb, it's a yes in 1) erpunkt • 6 mo. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. 0. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Even after the nerfs (or rather, removal of Vengeant Cascade), Splitting Steel seems strong. Basically all out on damage. Vengeant. Other notable mentions are Anomalous Melee Physical Damage, which gives some additional strike range and. ThisIsWorldOfHurt • 6 mo. Damn I wish I played this build before vengeant cascade got killed and the temp chains nerf. ago. In Crucible, we may be able to go dual-wield and benefit from an additional claw passive tree. 3. Although it is one of the passive skills on the skill tree, players cannot earn it by putting skill points into it. As for buffs, I'm hoping bleed in general and Gladiator specifically get some love. " Instead, it now provides "Returning Projectiles have 150% increased Speed. Spectral Shield Throw scales DPS based on the armour value of your shield, meaning you don’t need to buy an expensive weapon like most attack-based builds. What a load of BS. Over 20 new active skill gems WILL be added. Some Warriors were too tanky and have had their Life and Energy Shield values adjusted. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. 5 seconds before it goes into its second form. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: (1-20)Cost: (7-11) ManaAttack Damage: (50-72)% of baseEffectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. However, in the same breach rework severed in sleep gained minion wither on hit and envy aura. Historic Quant/rarity WILL be reverted. ago. It's just a matter of whether it still feels decent enough after the Vengeant Cascade nerf. Lightning Arrow Skill Mechanics. 5. " It's pretty much dead node without returning projectiles support. So how is the return mechanic going to interact with Shattering Steel? I know the general mechanic of pierce, chain and fork is pierce -> fork -> chain. After the nerf to Vengeant Cascade, Return Projectiles Support was born. When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. If they decide not to nerf it I would expect to see equally powerful helms for fire/lightning/chaos damage in the future. Got the oils ready, got a lead sprinkler with the additional str stack node. Tornado Shot is the same as before. Nerf to 2% life regen on ignite + fire multi from fire mastery was too. Classic has RNG and for someone 150 health you would need 2/3 in the head while a shorty can one shot with 1 bullet at 150 health. Welcome to Vancouver's most active nerf community! As a group we aim to host and promote regular Nerf Wars for all ages in Vancouver BC. Every cold skill can do good damage with heatshiver, until that gets nerfed dont worry. If anything try to rush the annoint vengeant cascade on a decent amulet for Ice shot, it will feel really good. ago. My suggestion is that Cascade has a line which says "50% less projectile damage", or "50% less projectiles" or "projectiles have 50% chance to return". 20なら消えてた弾が帰ってきそうI really wanted Vengeant Cascade to help, especially after the change, but when I tried it with generic knockback and pierce it bricked Sniper's Mark (also used other skills, didn't really end up any better) and the damage outside of bosses is already really high. You basically click 1 button and the whole screen explodes. And for some unkwon reason on the left of the enemies seems. I believe vengeant cascade is for your projectiles not for the minions. ago. See my top level for how it could be tweaked to show what I think you want. Anointment GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. Pathfinder. Nimis. 22, however, this has had minimal impact on the meta. 3. Vengeant cascade is beyond dead. Im looking for a class build based on my preferences. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. All they have to do is un-nerf frostwall. With hexblast or shaper of flames, you convert all damage to an ignite and scale the ignite with fire damage/fire. [Question] Does Vengeant Cascade allow the projectiles from Venom Gyre (When used with whirling blades) to return and hit again? Been looking everywhere and I can only. Acquisition. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Lightning Arrow ended up being one of the most popular league starter builds, but there are a lot of variations, Vengeant Cascade and Vaal Lighting Arrow made this skill have the best clear out of any bow skill, can easily. (patch note did not have kinetic blast change so we think it's a bug) please. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. I'd swap to either panopticon if youre sticking with tornado shot, or vengeant cascade if you swap to lightning arrow for amulet annoint. It looks like Spark + Nimis interaction was fixed this league so Vengeant Cascade probably wouldn't work even if it did impact spells. Its not a straight line. 15. Golden Gun Orb — Grants a special one-shot, one-kill gun that only has three. Posted byNot sure if Vengeant Cascade works properly with Spectral Shield Throw. Toxic Rain shreds bosses and scales off a. Most bow skills that fire projectiles and take Vengeant Cascade. Vengeant Cascade is used in pretty much every projectile build. You have the following options: 1). Vengeant Cascade is the most fun I've had in a long while. With 40% proj speed (and Vengeant proj speed) they do. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Posted by DiabloImmoral on Apr 4, 2023, 7:36:52 PM. So +2 on your bow and +1 on quiver + proj from tree. #poe #pathofexile #ancestors 0:00 Intro, scope of vid0:29 Summary Of Biggest Changes - Vengeant Cascade and Legion 5-ways Nerfed Hard0:51 Impact of Legion 5-. Vengeant Cascade. Frost Blades works with Vengeant Cascade. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. To be honest, I didn’t know the specific build I wanted to make before making a new build. 52% plays it with lightning arrow 22% artillery balista 12% ice shot 8% barrage 7% frost blades 6% sst 6% molten strike. This reflected damage deals damage in -a huge. . ago. The big issue is simultaneous scaling of different types of damage is difficult, there isn't a lot of generic increased damage on the tree or on gear. ninja • 6 mo. 21 made this build double in fun - the new Vengeant Cascade annoint is completely broken and insanely fun. 884. I'm planning my next build (I want to try it before it's inevitably nerfed), but I'm unsure if Deadeye extra chains is helpful or Hurtful with Vengeant Cascade and Molten strike. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. Outside of that investment, LA just scales better because a tri-ele bow and trinity is. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. Balance changes coming to Warriors and Field Items. Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. Yo guys, I really feel like with the addition of vengeant cascade, deadeye became a viable class for frost blades. Farshot + pointblank are extremely meh. When a projectile returns, it bounces off the target it. Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. Sorry it took a while to update, but with the changes to "Vengeant Cascade", and with no first hand experience with how "Returning Projectiles Support" would work, I didn't know if the build would still be viable or not. Steel Champ might make a HUGE comeback!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscribe Welp i guess BOTH nimis and vengeant cascade dead for exploding projectiles. Also, RIP that build with no crucible trees and the probable VC nerf. Do get pierce so that you can take advantage of vengeant cascade. 17] Scourge Arrow Poison Prolif Pathfinder -. Supported Skills now deal 40-31% less Damage (previously 40-21%). The second item is Phantasmal Spectral Shield Throw, which is about 4-5 Divine Orbs. It's not worth doing it now. Ubiquity97 • 5 mo.